Good morning !
It is really my honor to have this opportunity for an interview, I hope i can make a good performance today. Im confident that I can succeed. Now i will introduce myself briefly I am 26 years old,born in shandong province .
I was graduated from qingdao university. my major is electronic. And I got my bachelor degree after my graduation in the year of 2003. I spend most of my time on study,i have passed CET4/6 . and i have acquired basic knowledge of my major during my school time.
In July 2003, I began work for a small private company as a technical support engineer in QingDao city.Because Im capable of more responsibilities, so I decided to change my job. And in August 2004,I left QingDao to BeiJing and worked for a foreign enterprise as a automation software test engineer.
Because I want to change my working environment, Id like to find a job which is more challenging. Morover Motorola is a global company, so I feel I can gain the most from working in this kind of company ennvironment.
That is the reason why I come here to compete for this position.
I think Im a good team player and Im a person of great honesty to others. Also I am able to work under great pressure. That’s all.
Thank you for giving me the chance.
大家好,我叫Leo,目前是一名游戏UI动效设计师,主要工作是项目的UI动效风格设定与制作 先后参与过《全民奇迹》《奇迹觉醒》《神话永恒》《仙剑奇侠传4手游》《剑侠世界2手游》 《传奇3D版手游》《我们的传奇》等;在10多年的行业经验里,做过3D设计,UI设计,UI动效,也做过主美, 后来发现自己更热爱的是UI动效设计 在过程中也纠结过自己在行业发展前景,经历之后,才恍惚,做一件自己真正热爱的事情才是最正确的选择 也希望自己在UI动效的领域里不停的进步,把自己的成果以专业的教学方式分享给大家 作为一个认真负责的老师,我也非常愿意毫无保留的分享自己的经验和技巧, 希望通过教学,能给大家一起找到一些更具体,使用的学习方法,简历更灵活应变的思维方式,来适应这个竞争 激烈的社会 理想崇高,现实残酷。学习之路痛并快乐,我想陪伴大家一起,在前进的路上更扎实的迈出一大步。 虽然我不是行业最优秀的,但是我会好无保留的分享个人的专业经验 也非常乐于将自己的一些见解和大家一起讨论,互相学习,共同进步,
目标软件,天马时空,掌趣,西山居
十年如一日热爱行业
参与影视及游戏CG绑定及TD相关工作九年多。
认真负责,不落后于行业。
从业20年,至今奋斗在第一线,资源前中期导演,分镜师。