This demo is manily for daylight rendering test with custom shaders.
*Real-time lighting and shadowing used(no baked lightmaps/AO maps)
*Embed new daylight system which created with custom shaders.
*Improved Cubemap IBL
*Improved SSAO
*FXAA(Fast Approximate Anti-Aliasing) On
Control camera:Mouse
Exit:Alt+F4
Requirement:
Graphic card with shader model 3 support