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About the position:
Responsibilities:
Design, maintain, implement, test and debug code, write technical design Code of the project including network synchronization, AI, render effect and etc.
Profiling code to optimize software components of a game, research cutting-edge algorithms and techniques. Create tools, features and engine components to required coding standards.
Helping Game Producers in allocating the Game Developers according to task complexity and employees skills
Assigning, planning and tracking tasks completion according to requirements (e.g., type of work & schedule) provided by Game Producers and common work agreements with the different departments
Reporting to Game Producers on daily basis ETA on tasks completions, team composition and issues regarding team members. Helping her/his fellow team members when issues arise such as bugs, close deadlines, amount of work to be performed, urgent changes implementation, etc.
Reporting immediately to the Technical Director regarding any blockages, unresolved issues and other impediments to the production.
Helping to analyze and/or create technical design documentation for project(s) they are handling
Studying game codes and identifying the processes required for the team to be able to quickly create builds.
Studying new platforms with the Technical Director to ensure that teams will be able to create builds, Implement features, and utilize device features;
Monitoring code implementation and making sure that the teams are following correct coding conventions and proper commenting of their code
Safeguarding build deliverables by implementing a code lock to ensure that deliverables maintain quality
Evaluating members of his/her team, identifying strengths, problem areas (i.e. lack of skills, attendance issues, attitude problems)
Qualifications:
Know the inter-dependencies between systems in an Application.
Aware of (ripple) effects from any kind of changes, both code and data
Aware of the importance of code quality, performance and memory
Experience in Agile/SCRUM
Experience in platform specific APIs
Supervision/Management experience
Experience in AI, Graphics and Rendering
Creativity and innovation in professional terms
Ability to multi-task, conflict resolution and problem solving ability
Good co-ordination and communication skills,ability to keep composure under pressure
Good communication skills in English and able to work in an English-speaking working environment
7+ years of working experience in the games industry is required and Proficiency with C++ programming skills
Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
Please contact the wechat: welcome88jobs
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